Each bar is one RP, ordered left-to-right by Value (blended). Center dot is VORP; whiskers span V⁻ → V⁺. This player is highlighted in blue.
| Yr | G | GS | IP | W | L | SV | HLD | ERA | FIP | K% | BB% | K-BB% | xwOBA | BABIP | LOB% | GB% | Pts | PPG |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Proj | 40 | 2 | 49.0 | 3 | 3 | 0 | 7 | 3.94 | 3.92 | 23.5% | 9.6% | 13.8% | — | — | — | — | 104 | 2.59 |
154 BF — below qualified cutoff. Percentiles vs. qualified pool (faded).
| 2026 |
| 13 |
| 3 |
| 37.7 |
| 3 |
| 1 |
| 1 |
| 2 |
| 3.11 |
| 2.70 |
| 24.0% |
| 7.1% |
| 16.9% |
| .276 |
| .279 |
| 66.3% |
| 47.2% |
| 101 |
| 7.77 |
Expected run-value conceded per pitch against a rational hitter, standardized against the season. 100 = avg · 110 = 1 SD better.
| Pitch | Usage | Velo | Spin | IVB | HB | Ext | Whiff% | Zone% | CSW% | Chase% | PutAway% | xwOBA |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
4-Seam FastballFF | 44.4% | 93.4 | 2368 | +16.4 | +13.2 | 6.22 | 25.0% | 39.3% | 14.3% | 11.8% | 16.7% | 0.497 |
CutterFC | 30.2% | 88.4 |
| FF | FC | CH | SL | CU | SI | |
|---|---|---|---|---|---|---|
| Usage | 44% | 30% | 8% | 8% | 6% | 3% |
| MPH | 93.4 | 88.4 | 83.3 | 82.2 | 77.4 | 92.7 |
| LHP Avg | 93.2 | 88.1 | 84.6 | 84.7 | 79.0 | 93.0 |
| 2543 |
| +13.2 |
| +1.2 |
| 6.17 |
| 11.1% |
| 63.2% |
| 26.3% |
| 28.6% |
| 100.0% |
| 0.244 |
ChangeupCH | 7.9% | 83.3 | 1590 | +5.1 | +14.9 | 6.08 | — | 40.0% | 0.0% | 0.0% | 0.0% | — |
SliderSL | 7.9% | 82.2 | 2662 | -1.8 | -4.2 | 6.08 | 0.0% | 20.0% | 20.0% | 25.0% | 0.0% | 0.404 |
CurveballCU | 6.3% | 77.4 | 2704 | -9.4 | -11.6 | 6.12 | 0.0% | 25.0% | 0.0% | 0.0% | 0.0% | — |
SinkerSI | 3.2% | 92.7 | 2368 | +9.1 | +16.7 | 6.25 | 0.0% | 100.0% | 50.0% | — | — | 0.492 |
Commit at the decision point, then fast-forward 150ms. Where is each pitch when your bat crosses the zone? Two views of the same moment — catcher-facing and from the side.
Each pitch is launched from a shared decision point (4.21′ height) and advanced using its own Statcast kinematics (release velocity + constant acceleration, so gravity, drag, and Magnus are all in the curve). LHP.
Where pitches are when the hitter commits — and where they end up. Tighter cluster on the left = more deceptive arsenal.
Decision point computed from Statcast kinematics (vx0/vy0/vz0, ax/ay/az) by projecting each pitch back to y = 23 ft. Coordinates in catcher’s view: 1B on the left, 3B on the right. LHP.